package animationGame;

import java.awt.Image;
import java.awt.Toolkit;

public class MyImage {
	private String name;
	private Image img = null;

	public MyImage(String name) {
		this.name = name;
	}

	public Image get() {
		if (img == null) {
			img = Toolkit.getDefaultToolkit().createImage(
					getClass().getClassLoader().getResource(name));
		}
		return img;
	}

}
